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A Hybrid Driving Simulator With Dynamics-Driven Motion And Data-Driven Motion
Article from Journal - ilmiah internasional
Simulation vol. 84 no. 7 (Jul. 2008)
Active data-driven motions
dynamics motion data
motion generation method
In driving simulator technology, which reproduces the sense of motion in a virtual reality environment, various research activities are attempting to enhance realism. Recently studies have focused on a data-driven method of generating motion this method records the motions of real objects and regenerates them in a simulation system. By providing a simulator with real motion data, this method can easily guarantee realism without complicated dynamics models and equation solvers. This paper proposes a hybrid method of generating controllable motion in a driving simulator through the application of a data-driven motion generation method and a dynamics-based motion generation method. The driving data acquired from a real vehicle are parsed into motion blocks with a dynamic model of the vehicle the motion blocks are then stored in the database. In real-time simulation, a natural motion stream is generated by a process of searching for and synthesizing optimal motion blocks from the database and is synthesized with dynamics-based motion again. A more realistic sense of motion can be generated by parameterizing the current simulation state and user requirements.
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