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Recognising coherence: the use of a text game to measure and reinforce awareness of coherence in text
Oleh:
Higgins, J.J.
;
Lawrie, A.M.
;
White, A. Goodith
Jenis:
Article from Journal - ilmiah internasional
Dalam koleksi:
SYSTEM: An International Journal of Educational Technology and Applied Linguistics (Full Text) vol. 27 no. 3 (Sep. 1999)
,
page 339-349.
Topik:
Coherence
;
Text game
;
SEQUITUR
;
Paragraph structure
Fulltext:
Higgins_J.J.pdf
(147.27KB)
Isi artikel
This paper describes three pilot projects carried out with a special version of a Computer Assisted Language Learning activity, known in its published version under the name SEQUI- TUR, which seeks to develop awareness of cohesive devices and coherence features by dis- playing the start of a text and o?ering possible continuations. Usage logs of responses given by native and non-native speakers of English were examined in order to search for patterns in answer choices and the speed of answering. These patterns have yielded some insights into learners' apparent diculties with discours
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