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Gambaran Adiksi Bermain Game pada Pelajar SMP Kristen Ketapang I Jakarta
Bibliografi
Author:
BUNKAJAYA, BRON KARBUNO
;
Suryani, Eva
(Advisor);
Joewana, Satya
(Examiner)
Topik:
GAME ADDICTION
;
Game
;
game addiction
;
gaming behavior
;
Junior High School student
;
adiksi game
;
perilaku bermain
;
pelajar SMP
Bahasa:
(ID )
Penerbit:
Fakultas Kedokteran Unika Atma Jaya
Tempat Terbit:
Jakarta Utara
Tahun Terbit:
2017
Jenis:
Theses - Karya Tulis Ilmiah Kedokteran (KTI-FK)
Fulltext:
KTI Bron Karbuno Bunkajaya (2014060050).pdf
(957.21KB;
108 download
)
Ketersediaan
Perpustakaan FK
Nomor Panggil:
KTI-FK-1210
Non-tandon:
tidak ada
Tandon:
1
Lihat Detail Induk
Abstract
Background: Gaming addiction is excessive use or incapability of a person to stop playing game so that interfere his daily life. Gaming addiction can conduce several symptoms such as social isolation, mood swings, weaken imagination, and apathetic behavior because of excessice focus to the game. There’s a research that found prevalence of gaming addiction is about 30% in Atma Jaya Catholic University, Trisakti University, and Tarumanagara University Faculty of Medicine students. Research concerning gaming addiction is still low in Indonesia, especially in early teenager such as in Junior High School student. Thus, this research intends to find out about gaming addiction description in early teenager especially Junior High School student.
Method: This research is a descriptive study with a cross-sectional approach on 151 respondents. The respondents are from 12 years old to 14 years old in Ketapang I Christian Junior High School Student Jakarta. Gaming addiction criteria was determined by using Videogame Addiction Test (VAT) questionnaire. Data analysis was done with computer program.
Result: From 151 respondents in total, 72.8% or 110 people have gaming addiction.
Conclusion: Gaming addiction among Ketapang I Christian Junior High School Student Jakarta is counted high.
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