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Malaysia: Creative Games for the Language Class
Oleh:
Kim, Lee Su
Jenis:
Article from Bulletin/Magazine
Dalam koleksi:
ENGLISH TEACHING FORUM (http://exchanges.state.gov/englishteaching/forum/archives.html) vol. 33 no. 1 (Jan. 1995)
,
page 35.
Topik:
Games
;
Language
Fulltext:
Creative Games for the Language Class.pdf
(236.75KB)
Ketersediaan
Perpustakaan Pusat (Semanggi)
Nomor Panggil:
EE34.7
Non-tandon:
1 (dapat dipinjam: 0)
Tandon:
tidak ada
Lihat Detail Induk
Isi artikel
There is a common perception that all learning should be serious and solemn in nature, and that if one is having fun and there is hilarity and laughter, then it is not really learning. This is a misconception. It is possible to learn a language as well as enjoy oneself at the same time. One of the best ways of doing this is through games. There are many advantages of using games in the classroom: 1. Games are a welcome break from the usual routine of the language class. 2. They are motivating and challenging. 3. Learning a language requires a great deal of effort. Games help students to make and sustain the effort of learning. 4. Games provide language practice in the various skills- speaking, writing, listening and reading. 5. They encourage students to interact and communicate. 6. They create a meaningful context for language use.
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