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Making Games After School : Participatory Game Design in Non-Formal Learning Environments
Oleh:
[s.n]
Jenis:
Article from Bulletin/Magazine - ilmiah internasional
Dalam koleksi:
Educational Technology: The Magazine for Managers of Change in Education vol. 49 no. 06 (Nov. 2009)
,
page 40.
Topik:
Game Design
;
Ketersediaan
Perpustakaan PKPM
Nomor Panggil:
E22
Non-tandon:
1 (dapat dipinjam: 0)
Tandon:
tidak ada
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Isi artikel
Participatory design principles were used with primarily African-American and Latino children in the Washington, DC area in the develpoment of sports-themed digital game prototypes in as after-school program. The three stages in participatory design are the diecovery stage, the evaluative stage, and prototyping. Within the participatory design process, students assumed roles as users, testers, informants, and design partners.
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