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ArtikelMaking Games After School : Participatory Game Design in Non-Formal Learning Environments  
Oleh: [s.n]
Jenis: Article from Bulletin/Magazine - ilmiah internasional
Dalam koleksi: Educational Technology: The Magazine for Managers of Change in Education vol. 49 no. 06 (Nov. 2009), page 40.
Topik: Game Design;
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  • Perpustakaan PKPM
    • Nomor Panggil: E22
    • Non-tandon: 1 (dapat dipinjam: 0)
    • Tandon: tidak ada
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Isi artikelParticipatory design principles were used with primarily African-American and Latino children in the Washington, DC area in the develpoment of sports-themed digital game prototypes in as after-school program. The three stages in participatory design are the diecovery stage, the evaluative stage, and prototyping. Within the participatory design process, students assumed roles as users, testers, informants, and design partners.
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