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ArtikelMassively multiplayer online games as an educational technology: an outline for research.  
Oleh: Steinkuehler, Constance
Jenis: Article from Bulletin/Magazine - ilmiah internasional
Dalam koleksi: Educational Technology: The Magazine for Managers of Change in Education vol. 48 no. 01 (Jan. 2008), page 10.
Topik: Massively Multiplayer Online Games (MMOs); Videogames; Digital Technologies
Ketersediaan
  • Perpustakaan PKPM
    • Nomor Panggil: E22
    • Non-tandon: 1 (dapat dipinjam: 0)
    • Tandon: tidak ada
    Lihat Detail Induk
Isi artikelFor those with a vested interest in online technologies for learning, the knowledge and skills that constitute successful participation in massively multiplayer online games (MMOs) places these games squarely among the most promising new digital technologies to date. In this article, the author broadly outlines the qualitative result of a two and a half year cognitive ethnography of the MMO Lineage and describes the current trajectory of research being pursued,
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