Anda belum login :: 27 Nov 2024 10:03 WIB
Home
|
Logon
Hidden
»
Administration
»
Collection Detail
Detail
Developing A 2.5-D Video Avatar
Oleh:
Tamagawa, K.
;
Yamada, T.
;
Ogi, T.
;
Hirose, M.
Jenis:
Article from Bulletin/Magazine
Dalam koleksi:
IEEE Signal Processing Magazine vol. 18 no. 3 (2001)
,
page 35-42.
Topik:
video
;
2.5 - D
;
video avatar
Ketersediaan
Perpustakaan Pusat (Semanggi)
Nomor Panggil:
SS26.4A
Non-tandon:
1 (dapat dipinjam: 0)
Tandon:
tidak ada
Lihat Detail Induk
Isi artikel
Immersive projection technology has become very popular as a virtual reality display system. A 2.5 - D video avatar method was proposed and developed. The 2.5 - D video avatar was created using a depth map generated by a stereo camera, and it was superimposed on the shared virtual world in real time. A 2.5 - D video avatar was also transmitted between two immersive projection displays, computer augmented booth for image navigation (CABIN) and COSMOS, which were connected by a high bandwidth ATM network. In addition, we experimentally evaluated the accuracy of pointing when using the 2.5 - D video avatar.
Opini Anda
Klik untuk menuliskan opini Anda tentang koleksi ini!
Kembali
Process time: 0.03125 second(s)