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Detail
ArtikelDeveloping A 2.5-D Video Avatar  
Oleh: Tamagawa, K. ; Yamada, T. ; Ogi, T. ; Hirose, M.
Jenis: Article from Bulletin/Magazine
Dalam koleksi: IEEE Signal Processing Magazine vol. 18 no. 3 (2001), page 35-42.
Topik: video; 2.5 - D; video avatar
Ketersediaan
  • Perpustakaan Pusat (Semanggi)
    • Nomor Panggil: SS26.4A
    • Non-tandon: 1 (dapat dipinjam: 0)
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Isi artikelImmersive projection technology has become very popular as a virtual reality display system. A 2.5 - D video avatar method was proposed and developed. The 2.5 - D video avatar was created using a depth map generated by a stereo camera, and it was superimposed on the shared virtual world in real time. A 2.5 - D video avatar was also transmitted between two immersive projection displays, computer augmented booth for image navigation (CABIN) and COSMOS, which were connected by a high bandwidth ATM network. In addition, we experimentally evaluated the accuracy of pointing when using the 2.5 - D video avatar.
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