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Object-Based Sound Synthesis for Virtual Environments
Oleh:
Pedersini, F.
;
Sarti, A.
;
Tubaro, S.
Jenis:
Article from Bulletin/Magazine
Dalam koleksi:
IEEE Signal Processing Magazine vol. 17 no. 6 (2000)
,
page 37-51.
Topik:
virtual communities
;
object - based
;
sound
;
synthesis
;
virtual environments
Ketersediaan
Perpustakaan Pusat (Semanggi)
Nomor Panggil:
SS26.4A
Non-tandon:
1 (dapat dipinjam: 0)
Tandon:
tidak ada
Lihat Detail Induk
Isi artikel
We show how to construct an object - based environment for sound generation, whose objects can be individually synthesized and which can interact with each other through modelling of a potential interaction topology. We show how this interaction topology can be mode dynamic and time - varying. We also discuss how we envision an object - based environment that integrates geometric, radiometric, and intrinsic / extrinsic acoustic properties. We finally illustrate our first results towards modelling of complex sound generation systems.
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