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ArtikelObject-Based Sound Synthesis for Virtual Environments  
Oleh: Pedersini, F. ; Sarti, A. ; Tubaro, S.
Jenis: Article from Bulletin/Magazine
Dalam koleksi: IEEE Signal Processing Magazine vol. 17 no. 6 (2000), page 37-51.
Topik: virtual communities; object - based; sound; synthesis; virtual environments
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  • Perpustakaan Pusat (Semanggi)
    • Nomor Panggil: SS26.4A
    • Non-tandon: 1 (dapat dipinjam: 0)
    • Tandon: tidak ada
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Isi artikelWe show how to construct an object - based environment for sound generation, whose objects can be individually synthesized and which can interact with each other through modelling of a potential interaction topology. We show how this interaction topology can be mode dynamic and time - varying. We also discuss how we envision an object - based environment that integrates geometric, radiometric, and intrinsic / extrinsic acoustic properties. We finally illustrate our first results towards modelling of complex sound generation systems.
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