Anda belum login :: 23 Nov 2024 18:55 WIB
Detail
ArtikelThe design of 3D, fast action digital games for the classroom  
Oleh: Lauber, Erick
Jenis: Article from Bulletin/Magazine - ilmiah internasional
Dalam koleksi: Educational Technology: The Magazine for Managers of Change in Education vol. 45 no. 06 (Nov. 2005), page 52-55.
Topik: classroom; digital games
Ketersediaan
  • Perpustakaan PKPM
    • Nomor Panggil: E22
    • Non-tandon: 1 (dapat dipinjam: 0)
    • Tandon: tidak ada
    Lihat Detail Induk
Isi artikelThis article details several issues about content that must be addressed by educational game designers. It also argues that teacher assisting in the development of games, or looking for games already on the market, need to be aware of these considerations as well.
Opini AndaKlik untuk menuliskan opini Anda tentang koleksi ini!

Kembali
design
 
Process time: 0.015625 second(s)