Anda belum login :: 27 Nov 2024 08:06 WIB
Home
|
Logon
Hidden
»
Administration
»
Collection Detail
Detail
Using Cultural and Social Beliefs in Language Games
Oleh:
Limsatta, Theerapol
;
Sornil, Ohm
Jenis:
Article from Journal - ilmiah nasional - terakreditasi DIKTI
Dalam koleksi:
Journal of ICT Research and Applications vol. 10 no. 3 (2016)
,
page 261-276.
Topik:
conceptual space
;
cultural algorithm
;
language game
;
multiple hearers.
Fulltext:
2192-12683-2-PB.pdf
(307.7KB)
Isi artikel
Agreement on word-object pairing in communication depends on the intensity of the beliefs that gradually emerge in a society of agents, on the condition that no one was born with embedded knowledge. The agents search and exchange ideas about unknown word-object pairings, until they meet a consensus about what the object should be named. A language game is a social process of finding agreement on word-object pairings through communication in a multi-agent system. In this paper, a technique is proposed to discover the association between a word and the agents’ beliefs on an object using selforganizing maps and a cultural algorithm in a multi-hearer environment. A conceptual space is implemented, which stores the agent’s beliefs in three dimensions, represented by colors. The technique was evaluated for a variety of scenarios using four significant measures: coherence, specificity, success rate, and word size. The results showed that with the proposed method social agents can reach agreement fast and that their communication is effective.
Opini Anda
Klik untuk menuliskan opini Anda tentang koleksi ini!
Kembali
Process time: 0 second(s)