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But Why is Everything So Hard to Do? Exploring Learning and the Complexity Factor in Social Virtual Reality
Oleh:
Honebein, Peter C.
;
Goldsworthy, Richard
Jenis:
Article from Bulletin/Magazine - ilmiah internasional
Dalam koleksi:
Educational Technology: The Magazine for Managers of Change in Education vol. 52 no. 03 (May 2012)
,
page 14-20.
Topik:
Exploring learning
;
complexity factor
;
virtual reality
Ketersediaan
Perpustakaan PKPM
Nomor Panggil:
E22.1
Non-tandon:
1 (dapat dipinjam: 0)
Tandon:
tidak ada
Lihat Detail Induk
Isi artikel
Virtual classrooms and virtual activities have waxed and waned, with most focusing on fostering learning in the cognitive domain and , realistically, most becoming rapidly discontinued. But social virtual realities (SVR) are uniquely social, so what about interpersonal skill? This article describes the authors' experiences exploring SVR as a learning environment for supporting the development of health care providers' interpersonal skills associated with the Screening, Brief Intervention, and Referral to Treatment (SBIRT) process, Their experiences suggest that while it is possible to possible to create such a learning environment and experience, and that there are some significant benefits to doing so, the costs, especially in terms of productionand implementation complexity as well as learner overhead, simply do not justify the benefits, yet...
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