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ArtikelThe Name of The Game : Predictive Power of Reputations Versus Situational Labels in Determining Prisoner’s Dilemma Game Moves  
Oleh: Ross, Lee ; Liberman, Varda ; Samuels, Steven M.
Jenis: Article from Journal - ilmiah internasional
Dalam koleksi: Personality and Social Psychology Bulletin (http://journals.sagepub.com/home/pspc) vol. 30 no. 9 (Sep. 2004), page 1175-1185.
Topik: DEMONSTRATIONS; Prisoner’s Dilemma; lay psychology; name of the game; construal; demonstration experiments
Fulltext: 1175.pdf (145.12KB)
Ketersediaan
  • Perpustakaan Pusat (Semanggi)
    • Nomor Panggil: PP45.19
    • Non-tandon: 1 (dapat dipinjam: 0)
    • Tandon: tidak ada
    Lihat Detail Induk
Isi artikelTwo experiments, one conducted with American college students and one with Israeli pilots and their instructors, explored the predictive power of reputation - based assessments versus the stated "name of the game" (Wall Street Game vs. Community Game) in determining players’ responses in an N - move Prisoner’s Dilemma. The results of these studies showed that the relevant labeling manipulations exerted far greater impact on the players’ choice to cooperate versus defect - both in the first round and overall - than anticipated by the individuals who had predicted their behavior. Reputation - based prediction, by contrast, failed to discriminate cooperators from defectors. A supplementary questionnaire study showed the generality of the relevant short - coming in naïve psychology. The implications of these findings, and the potential contribution of the present methodology to the classic pedagogical strategy of the demonstration experiment, are discussed.
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