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The Name of The Game : Predictive Power of Reputations Versus Situational Labels in Determining Prisoner’s Dilemma Game Moves
Oleh:
Ross, Lee
;
Liberman, Varda
;
Samuels, Steven M.
Jenis:
Article from Journal - ilmiah internasional
Dalam koleksi:
Personality and Social Psychology Bulletin (http://journals.sagepub.com/home/pspc) vol. 30 no. 9 (Sep. 2004)
,
page 1175-1185.
Topik:
DEMONSTRATIONS
;
Prisoner’s Dilemma
;
lay psychology
;
name of the game
;
construal
;
demonstration experiments
Fulltext:
1175.pdf
(145.12KB)
Ketersediaan
Perpustakaan Pusat (Semanggi)
Nomor Panggil:
PP45.19
Non-tandon:
1 (dapat dipinjam: 0)
Tandon:
tidak ada
Lihat Detail Induk
Isi artikel
Two experiments, one conducted with American college students and one with Israeli pilots and their instructors, explored the predictive power of reputation - based assessments versus the stated "name of the game" (Wall Street Game vs. Community Game) in determining players’ responses in an N - move Prisoner’s Dilemma. The results of these studies showed that the relevant labeling manipulations exerted far greater impact on the players’ choice to cooperate versus defect - both in the first round and overall - than anticipated by the individuals who had predicted their behavior. Reputation - based prediction, by contrast, failed to discriminate cooperators from defectors. A supplementary questionnaire study showed the generality of the relevant short - coming in naïve psychology. The implications of these findings, and the potential contribution of the present methodology to the classic pedagogical strategy of the demonstration experiment, are discussed.
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