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Detail
ArtikelIncreasing Speed of Processing With Action Video Games  
Oleh: Dye, Matthew W.G. ; Green, C. Shawn ; Bavelier, Daphne
Jenis: Article from Journal - e-Journal
Dalam koleksi: Current Directions in Psychological Science vol. 18 no. 06 (Dec. 2009), page 321-326.
Topik: Video Games; Processing Speed; Visual Attention; Impulsivity; Learning Transfer
Fulltext: 04. Increasing Speed of Processing With Action Video Games.pdf (179.99KB)
Isi artikelIn many everyday situations, speed is of the essence. However, fast decisions typically mean more mistakes. To this day, it remains unknown whether reaction times can be reduced with appropriate training, within one individual, across a range of tasks, and without compromising accuracy. Here we review evidence that the very act of playing action video games significantly reduces reaction times without sacrificing accuracy. Critically, this increase in speed is observed across various tasks beyond game situations. Video gaming may therefore provide an efficient training regimen to induce a general speeding of perceptual reaction times without decreases in accuracy of performance.
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