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Distributed Emotions in the Design of Learning Technologies
Oleh:
Kim, Beaumie
;
Kim, Mi Song
Jenis:
Article from Bulletin/Magazine - ilmiah internasional
Dalam koleksi:
Educational Technology: The Magazine for Managers of Change in Education vol. 50 no. 05 (Sep. 2010)
,
page 14-18.
Topik:
Emotions
;
Design of Learning Technologies
;
Ketersediaan
Perpustakaan PKPM
Nomor Panggil:
E22
Non-tandon:
1 (dapat dipinjam: 0)
Tandon:
tidak ada
Lihat Detail Induk
Isi artikel
Learning is a social activity, which requires interactions with the environment, tools, people, and also ourselves (e. g., our previous experiences). Each interaction provides different meanings to learners, and the associated emotion affects their learning and performance. With the premise that emotion and cognition are distributed, the authors suggest two principles for considering emotion in the design of learning technologies: use relational meanings around content; and think of emotion as providing resources for learning, design, and research. In this article, the authors discuss these principles based on how they are designing a 3D multi-players game for learning Earth systems using dinosaurs and their fossils as conceptual and emotional anchors of learning.
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