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BukuExperiential marketing, customer satisfaction, behavioral intention: timezone game center surabaya
Bibliografi
Author: Honantha, Christina Rahardja ; Anandya, Dudi
Topik: Experiential Marketing; Customer Satisfaction; Behavioral Intention
Bahasa: (EN )    Edisi: 15 April 2010    
Penerbit: Munich Personal RePEc Archive     Tahun Terbit: 2010    
Jenis: Article - diterbitkan di jurnal ilmiah internasional
Fulltext: MPRA_paper_25638.pdf (168.12KB; 28 download)
Abstract
Experience Economy now affects the progression of economics and
customer value will increase whether companies offer memorable experiences.
Experiential Marketing focuses on customer experiences from sense, feel, think,
act and relate experiences, therefore called customers as affective decision
makers.
There is a lack of research on emotional response of service companies,
and this research is directed to fill in the gap. Research aims to analyze the effect
of experiential marketing on customer satisfaction, the effect of experiential
marketing on behavioral intention, and the effect of customer satisfaction on
behavioral intention at Time zone game center Surabaya. Data is analyzed by
structural equation modeling (SEM) with AMOS 4.0.
The results show that hypothesis one is accepted, experiential marketing
affects customer satisfaction at Time zone, hypothesis two is also accepted,
experiential marketing affects behavioral intention of Time zone's customer, but
hypothesis three is rejected, customer satisfaction do not affect behavioral
intention at Time zone game center Surabaya.
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