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ArtikelCreating Interactive Virtual Humans : Some Assembly Required  
Oleh: Gratch, J. ; Rickel, J. ; Andre, E. ; Cassell, J. ; Petajan, E. ; Badler, N.
Jenis: Article from Bulletin/Magazine
Dalam koleksi: IEEE Intelligent Systems vol. 17 no. 4 (2002), page 54-63.
Topik: virtuality; creating; virtual humans
Ketersediaan
  • Perpustakaan Pusat (Semanggi)
    • Nomor Panggil: II60.5
    • Non-tandon: 1 (dapat dipinjam: 0)
    • Tandon: tidak ada
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Isi artikelDiscusses some of the key issues that must be addressed in creating virtual humans, or androids. As a first step, we overview the issues and available tools in three key areas of virtual human research : face - to - face conversation, emotions and personality, and human figure animation. Assembling a virtual human is still a daunting task, but the building blocks are getting bigger and better every day.
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