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Creating Interactive Virtual Humans : Some Assembly Required
Oleh:
Gratch, J.
;
Rickel, J.
;
Andre, E.
;
Cassell, J.
;
Petajan, E.
;
Badler, N.
Jenis:
Article from Bulletin/Magazine
Dalam koleksi:
IEEE Intelligent Systems vol. 17 no. 4 (2002)
,
page 54-63.
Topik:
virtuality
;
creating
;
virtual humans
Ketersediaan
Perpustakaan Pusat (Semanggi)
Nomor Panggil:
II60.5
Non-tandon:
1 (dapat dipinjam: 0)
Tandon:
tidak ada
Lihat Detail Induk
Isi artikel
Discusses some of the key issues that must be addressed in creating virtual humans, or androids. As a first step, we overview the issues and available tools in three key areas of virtual human research : face - to - face conversation, emotions and personality, and human figure animation. Assembling a virtual human is still a daunting task, but the building blocks are getting bigger and better every day.
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