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ArtikelMulti-user virtual environments for education and training? a critical review of second life.  
Oleh: Berge, Zane L.
Jenis: Article from Bulletin/Magazine - ilmiah internasional
Dalam koleksi: Educational Technology: The Magazine for Managers of Change in Education vol. 48 no. 03 (Jun. 2008), page 27.
Topik: Second Life; Multi-User Virtual Environments (MUVEs)
Ketersediaan
  • Perpustakaan PKPM
    • Nomor Panggil: E22
    • Non-tandon: 1 (dapat dipinjam: 0)
    • Tandon: tidak ada
    Lihat Detail Induk
Isi artikelSecond Life is a popular example of an immersive, three-dimensional, virtual world. Inhabitants of Second Life often describe their experiences in-World as having great social presence. Certainly there is a good deal of potential for education and training to occur in multi user virtual environments (MUVEs), if designed properly, especially when the goals involve role playing, simulation, and peer interaction.
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