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Applying Design Pattern to Develop a Simple Graph Editor: A Case Study
Oleh:
Sinaga, Benyamin Langgu
Jenis:
Article from Journal - ilmiah nasional
Dalam koleksi:
Jurnal Teknologi Industri vol. 5 no. 2 (Apr. 2001)
,
page 123-128.
Topik:
Design Patterns
;
Object Oriented
Ketersediaan
Perpustakaan Pusat (Semanggi)
Nomor Panggil:
JJ83.3
Non-tandon:
1 (dapat dipinjam: 0)
Tandon:
tidak ada
Lihat Detail Induk
Isi artikel
In this paper we describe an application of design pattern to the development of a simple prototype of graph editor, that is how to use design pattern to derive architecture of software system. The derived architecture is drawn using Unified Modeling Language (UML) diagram.
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