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Detail
ArtikelPerpaduan Aspek-Aspek Multimedia, Kecerdasan Buatan, dan Jaringan dalam Permainan Halma dengan DirectX 8.0  
Oleh: Suyoto ; Agung W., R.J.B. Wahyu ; Setyono, Dominicus Mario
Jenis: Article from Journal - ilmiah nasional
Dalam koleksi: Jurnal Teknologi Industri vol. 8 no. 2 (Apr. 2004), page 129-138.
Topik: Multimedia; TCP/IP; IPX; Game; DirectX; Artificial Intelligence
Ketersediaan
  • Perpustakaan Pusat (Semanggi)
    • Nomor Panggil: JJ83.5
    • Non-tandon: 1 (dapat dipinjam: 0)
    • Tandon: tidak ada
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Isi artikelThis paper explains about designing and implementing Halma Game. The basics of this game are multimedia, artificial intelligence, and networking. This is single player and multiplyer game. Features given are: Players can choose the board size, board color, background color, and background music. They also can change: mouse speed, sound volume, video resolution. Player can play with one or two artificial intelligence in single player game. In multilayer game, player can play with one or two players playing. This game use Visual Basic 6.0 as programming languange, DirectX 8.0 as graphics and networking programming, and MS Paint as graphics designer.
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