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Games, learning, and society: building a field
Oleh:
Squire, Kurt D.
Jenis:
Article from Bulletin/Magazine - ilmiah internasional
Dalam koleksi:
Educational Technology: The Magazine for Managers of Change in Education vol. 47 no. 05 (Sep. 2007)
,
page 51.
Topik:
Games
;
Learning
;
Society
Ketersediaan
Perpustakaan PKPM
Nomor Panggil:
E22
Non-tandon:
1 (dapat dipinjam: 0)
Tandon:
tidak ada
Lihat Detail Induk
Isi artikel
Computer and video games have recently attracted significant from educators as a medium for learning. clark's (2007) critique of the "serious games" movement provides a set of useful guidelines for moving that particular industry forward.
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